Ben
17-Jun-2009, 11:35 PM
I'm using C++ Builder 2007 with EurekaLog 6.0.20 enabled for a project.
My build process goes like this:
compile\link dll into Debug_Build folder
Build Event copies dll into application directory
EurekaLog process dll in Debug_Build folder
The problem, of course, is that the dll in the application directory is not processed by EurekaLog. I can change my build process to workaround this. I just wanted to document the issue somewhere so I don't make the same mistake again.
Just as a side note, I have my build process this way because I may want to run and test code while building at the same time. I would then do a quick "Make All" again that would copy the completed build into the application directory.
My build process goes like this:
compile\link dll into Debug_Build folder
Build Event copies dll into application directory
EurekaLog process dll in Debug_Build folder
The problem, of course, is that the dll in the application directory is not processed by EurekaLog. I can change my build process to workaround this. I just wanted to document the issue somewhere so I don't make the same mistake again.
Just as a side note, I have my build process this way because I may want to run and test code while building at the same time. I would then do a quick "Make All" again that would copy the completed build into the application directory.