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kasparp
02-Oct-2006, 09:07 AM
Hi
We have a delphi program that call a lot of C++ dll functions, when an error occur in one of these dll files, eureka catches it and displayes callstack from delphi, is it possible to get callstack etc. from the dll? its hard knowing what actually happened in the dll. I know its probably not easy or even possible?.
Any advice to make it easier to find C/C++ DLL bugs would be appreciated.
Thanks
Kaspar

admin
02-Oct-2006, 09:15 AM
Hi,

kasparp wrote:
> Hi
> We have a delphi program that call a lot of C++ dll functions, when an
> error occur in one of these dll files, eureka catches it and displayes
> callstack from delphi, is it possible to get callstack etc. from the
> dll? its hard knowing what actually happened in the dll. I know its
> probably not easy or even possible?.
> Any advice to make it easier to find C/C++ DLL bugs would be
> appreciated.
> Thanks
> Kaspar

This is possible but only it you compile all your C++ DLLs with EurekaLog.

Currently EurekaLog supports C++Builder 5/6/2006.

--
Best regards...

Fabio Dell'Aria.
----------------
http://www.eurekalog.com
Catch every BUG, every time!

kasparp
02-Oct-2006, 09:27 AM
Thanks
However i am dont think we have C++ builder, we are currently using VC6(high performance required).