kasparp
02-Oct-2006, 09:07 AM
Hi
We have a delphi program that call a lot of C++ dll functions, when an error occur in one of these dll files, eureka catches it and displayes callstack from delphi, is it possible to get callstack etc. from the dll? its hard knowing what actually happened in the dll. I know its probably not easy or even possible?.
Any advice to make it easier to find C/C++ DLL bugs would be appreciated.
Thanks
Kaspar
We have a delphi program that call a lot of C++ dll functions, when an error occur in one of these dll files, eureka catches it and displayes callstack from delphi, is it possible to get callstack etc. from the dll? its hard knowing what actually happened in the dll. I know its probably not easy or even possible?.
Any advice to make it easier to find C/C++ DLL bugs would be appreciated.
Thanks
Kaspar